DragBat — TH14
TH14intermediate
Nine Dragons in a tight V formation with three Bat Spells sweeping the back compartments. The low-skill-floor TH14 air triple — forgiving on funnel placement, brutal on bases with a sided Air Defense ring.
2026-05-15 · Memento Mori
— Troops —
17 units
- ×9Dragonprimary
- ×4Ballooncleanup
- ×2Wizardfunnel
- ×2Baby Dragonfunnel
— Spells & Support —
9 spells
- ×3Rage
- ×1Freeze
- ×3Bat
- ×1Poison
- ×1Haste
- Siege: Battle Blimp (Headhunter or Heroes payload — drops behind the Dragon line)
- CC: Dragon + Rage
— Execution —
- 01.Map the Air Defense path — every Dragon in the V must pass at least one Air Defense in the first compartment; if the ring is sided, restart on the weak corner.
- 02.Wizards on the back corners and one Baby Dragon on each weak edge to clear collectors and shape the funnel — Dragons enter from the centroid only after corners are cleared.
- 03.Send the Dragon V on the funneled side in a 1-3-3-1-1 stagger so the wings hit the first Air Defense pair simultaneously and the core Dragons inherit aggro.
- 04.Battle Blimp drops behind the Dragon line on the same lane — Headhunters delete the enemy Archer Queen before she shreds the wing.
- 05.Rage on the leading edge as the V crosses the first Air Defense; second Rage on the centroid push when the line converges on the Town Hall.
- 06.Drop three Bat Spells in a fan behind the Dragon line as it enters core — bats clean the back compartments and trailing Eagle while Dragons carry the front.
- 07.Freeze the Multi-Inferno or Scattershot cluster on contact; Poison defensive CC and enemy Royal Champion; Balloons trail to clean Air Sweepers and outlying buildings.