MEMENTO MORI
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MEMENTO MORI

Strategy

Queen Charge Hybrid — TH13

TH13advanced

Archer Queen carries the funnel solo with four Healers, then Hog Riders and Miners split the back ring. The TH13 ground triple of choice — Royal Champion arrives at TH13, but she sits in the army as backline cleanup, not as a second walk.

2026-05-15 · Memento Mori

Troops

34 units
  • ×1Archer Queenfunnel
  • ×4Healertank
  • ×1Royal Championcleanup
  • ×12Hog Riderprimary
  • ×10Minercleanup
  • ×2Wizardfunnel
  • ×4Wall Breakerfunnel

Spells & Support

9 spells
  • ×2Heal
  • ×2Rage
  • ×1Jump
  • ×1Poison
  • ×2Earthquake
  • ×1Haste
  • Siege: Battle Blimp (Heroes + Headhunters)
  • CC: Headhunter or Ice Golem

— Execution —

  1. 01.Identify the Queen-walk entry — at least one Air Defense and one Inferno Tower must sit in the first compartment on the chosen side, otherwise the walk pays no dividends.
  2. 02.Wizards on both back corners to clear collectors and shape the funnel; Wall Breakers open the first wall segment for the Queen and Healer line.
  3. 03.Drop the Archer Queen with all four Healers behind her on the strong side, then walk her in a wide arc toward the Inferno — no Royal Champion ahead of the Queen at TH13, she carries the walk alone.
  4. 04.Send the Hog Rider wave on the opposite side in a wide arc once the Queen reaches her second Heal — Hogs spread aggro across the second ring rather than bunching into a Giant Bomb cluster.
  5. 05.Heal × 2 on the Queen across her walk; Rage on the Hog pack as it crosses the first ring; second Rage on the centroid push when Hogs and Miners converge.
  6. 06.Drop Miners after the Hog wave so they inherit the cleared sides — they backfill collectors and outlying defenses while Hogs carry the Town Hall.
  7. 07.Royal Champion enters last on the weak side to clean trailing buildings and snipe live defenses; Poison defensive CC; Earthquake the wall seam if the Hog path stalls; Jump on the inner ring as the Queen walk completes.
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