Queen Charge Hybrid — TH13
TH13advanced
Archer Queen carries the funnel solo with four Healers, then Hog Riders and Miners split the back ring. The TH13 ground triple of choice — Royal Champion arrives at TH13, but she sits in the army as backline cleanup, not as a second walk.
2026-05-15 · Memento Mori
— Troops —
34 units
- ×1Archer Queenfunnel
- ×4Healertank
- ×1Royal Championcleanup
- ×12Hog Riderprimary
- ×10Minercleanup
- ×2Wizardfunnel
- ×4Wall Breakerfunnel
— Spells & Support —
9 spells
- ×2Heal
- ×2Rage
- ×1Jump
- ×1Poison
- ×2Earthquake
- ×1Haste
- Siege: Battle Blimp (Heroes + Headhunters)
- CC: Headhunter or Ice Golem
— Execution —
- 01.Identify the Queen-walk entry — at least one Air Defense and one Inferno Tower must sit in the first compartment on the chosen side, otherwise the walk pays no dividends.
- 02.Wizards on both back corners to clear collectors and shape the funnel; Wall Breakers open the first wall segment for the Queen and Healer line.
- 03.Drop the Archer Queen with all four Healers behind her on the strong side, then walk her in a wide arc toward the Inferno — no Royal Champion ahead of the Queen at TH13, she carries the walk alone.
- 04.Send the Hog Rider wave on the opposite side in a wide arc once the Queen reaches her second Heal — Hogs spread aggro across the second ring rather than bunching into a Giant Bomb cluster.
- 05.Heal × 2 on the Queen across her walk; Rage on the Hog pack as it crosses the first ring; second Rage on the centroid push when Hogs and Miners converge.
- 06.Drop Miners after the Hog wave so they inherit the cleared sides — they backfill collectors and outlying defenses while Hogs carry the Town Hall.
- 07.Royal Champion enters last on the weak side to clean trailing buildings and snipe live defenses; Poison defensive CC; Earthquake the wall seam if the Hog path stalls; Jump on the inner ring as the Queen walk completes.