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MEMENTO MORI

Strategy

Super Witch Slap — TH17

TH17advanced

Four Super Witches behind a Headhunter Blimp and a Royal Champion charge — the high-DPS hero-slap entry that punishes anti-3 layouts where heroes carry the defense. Big nuke on the core, surgical on the perimeter.

2026-05-12 · Memento Mori

Troops

22 units
  • ×4Super Witchprimary
  • ×6Headhunterhero-killer
  • ×2Ice Golemtank
  • ×3Valkyriecleanup
  • ×4Wizardfunnel
  • ×3Healertank

Spells & Support

11 spells
  • ×3Rage
  • ×2Freeze
  • ×2Invisibility
  • ×1Jump
  • ×1Heal
  • ×2Poison
  • Siege: Battle Blimp (Headhunter payload)
  • CC: Super Witch + Rage Spell

— Execution —

  1. 01.Wizards on the back corners with one Valkyrie per side to clear collectors and shape a funnel into the core.
  2. 02.Battle Blimp on the strong side, Invisibility-chained over the wall to drop 6 Headhunters on top of the enemy Archer Queen and Grand Warden.
  3. 03.Drop the two Ice Golems first, then the Super Witch line in a tight column behind them so the Big Boys spawn into the same compartment.
  4. 04.Send the Royal Champion through the opposite seam with two Healers — her charge takes the core Monolith or Scattershot the Witches can't reach in time.
  5. 05.Rage on the Witches as the Big Boys converge; Jump if there's a wall layer between the spawn point and the townhall.
  6. 06.Freeze the Multi-Inferno or Spell Tower stack as the line crosses; Poison defensive CC on contact.
  7. 07.Heal the trailing Valkyries through the back ring to clean any compartments the slap missed.

— Community Clips —

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