I · Build
muzzle
Compensator
+8 vertical recoil-2 horizontal recoil
barrel
14" Lightweight Pro Barrel
+6 ads speed+5 mobility+4 sprint to fire-3 damage range-2 bullet velocity
optic
Slate Reflex
+5 target acquisition+4 peripheral vision
magazine
Gen-X04 Extended Mag
+6 ammo capacity-2 reload speed
rear grip
Quickdraw Grip
+6 ads speed+4 sprint to fire-3 control
II · Loadout
Perks
Double TimeSleight of HandHigh AlertNinja
Secondary
MK35 ISR
Lethal
Throwing Knife
Tactical
Stim
Wildcard
overkill
III · Why this works
The movement-tech archetype: slide-cancel speed and aggressive close-quarters play. For players who can hold the recoil past 12m on their own.
S1 SMG. Fast and mobile, harder to control past 12m. The movement-tech weapon — slide-cancel speed and aggressive close-quarters play. High recoil keeps it out of S-tier.
IV · Playstyle
“Slide-cancel into pre-aimed corners.”
Validated against patch BO7-S3-Apr21



